Godfather of VR technologies in Kazakhstan
I’m a tech entrepreneur, innovator, and problem-solver with a passion for revolutionizing education and industries through cutting-edge technologies like virtual reality (VR) and artificial intelligence (AI).
My journey began in 8th grade when I created my first game using Unity Engine, a simple cube navigating procedurally generated obstacles. Since then, I’ve challenged myself to tackle more complex problems, blending creativity and technical skills to build impactful solutions.
My work in virtual reality (VR) centers on using immersive technology to solve real-world challenges and create impactful experiences. From education to industrial training and beyond, I’ve developed VR solutions that enhance learning, improve efficiency, and drive innovation.